I decided to buy The Battle of Adobe Walls because I wanted to have a look at a Legions Wargames boardgame. There were no solitaire games available at the time (Picket Duty was still pre-order) and the scale (companies and bands), troop types (light cavalry forces) and grand tactical situation (a raid in open terrain against an enemy who is faster than your forces) appealed to me. The components and artwork looked first class too. All I needed was a set of solitaire rules.
GAME 1
Historical Scenario
Indian Decisive Victory 3:1
Indians 71 VP
US 23 VP
The battle developed much as I imagined would likely happen, the US Column came to the worst possible ending, surrounded by yelling braves, low on ammo and shot or hacked down to the last man! To be honest though, I was more preoccupied with learning how to play the game while simultaneously designing my AW Solitaire Rules Card, rather than with tactics.
Historical Scenario
Indian Decisive Victory 3:1
Indians 71 VP
US 23 VP
The battle developed much as I imagined would likely happen, the US Column came to the worst possible ending, surrounded by yelling braves, low on ammo and shot or hacked down to the last man! To be honest though, I was more preoccupied with learning how to play the game while simultaneously designing my AW Solitaire Rules Card, rather than with tactics.
AW Solitaire Rules Card.pdf |